<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Godzilla</title>
	<atom:link href="http://blogs.discovermagazine.com/badastronomy/2008/02/09/godzilla/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.discovermagazine.com/badastronomy/2008/02/09/godzilla/</link>
	<description>I am an astronomer, writer, and skeptic. I likes reality the way it is, and I aims to keep it that way. My real name is Phil Plait, and I run the Bad Astronomy blog.</description>
	<lastBuildDate>Tue, 24 Nov 2009 16:20:41 -0600</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: defectiverobot</title>
		<link>http://blogs.discovermagazine.com/badastronomy/2008/02/09/godzilla/comment-page-2/#comment-69695</link>
		<dc:creator>defectiverobot</dc:creator>
		<pubDate>Sat, 01 Mar 2008 15:14:13 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/badastronomy/2008/02/09/godzilla/#comment-69695</guid>
		<description>Holy crap! You liked it too?!?! I went in with such low expectations (I mean, I HATED &lt;i&gt;Independence Day&lt;/i&gt; and &lt;i&gt;Stargate&lt;/i&gt;) that I guess nothing could have gone that low. As a result, I had a good time. Mind you, I&#039;m not going to say it&#039;s worth it&#039;s weight in popcorn, but it wasn&#039;t as bad as everyone thought. Phil, you&#039;re not alone in your opinion on &lt;i&gt;Godzilla&lt;/i&gt;.</description>
		<content:encoded><![CDATA[<p>Holy crap! You liked it too?!?! I went in with such low expectations (I mean, I HATED <i>Independence Day</i> and <i>Stargate</i>) that I guess nothing could have gone that low. As a result, I had a good time. Mind you, I&#8217;m not going to say it&#8217;s worth it&#8217;s weight in popcorn, but it wasn&#8217;t as bad as everyone thought. Phil, you&#8217;re not alone in your opinion on <i>Godzilla</i>.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Paul A.</title>
		<link>http://blogs.discovermagazine.com/badastronomy/2008/02/09/godzilla/comment-page-2/#comment-69694</link>
		<dc:creator>Paul A.</dc:creator>
		<pubDate>Thu, 14 Feb 2008 21:02:49 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/badastronomy/2008/02/09/godzilla/#comment-69694</guid>
		<description>Maybe I&#039;ll have to give this movie another chance, but I remember thinking the Godzilla didn&#039;t look that much like a Godzilla, and the movie looked like it was trying to rip off Jurassic Park, especially the nest scene that reminded me of the JP&#039;s raptors.</description>
		<content:encoded><![CDATA[<p>Maybe I&#8217;ll have to give this movie another chance, but I remember thinking the Godzilla didn&#8217;t look that much like a Godzilla, and the movie looked like it was trying to rip off Jurassic Park, especially the nest scene that reminded me of the JP&#8217;s raptors.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BlockStacker</title>
		<link>http://blogs.discovermagazine.com/badastronomy/2008/02/09/godzilla/comment-page-2/#comment-69693</link>
		<dc:creator>BlockStacker</dc:creator>
		<pubDate>Tue, 12 Feb 2008 03:37:24 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/badastronomy/2008/02/09/godzilla/#comment-69693</guid>
		<description>Sigh....

History shows again and again how nature points out the folly of men.

&lt;i&gt;Godzilla!&lt;/i&gt;</description>
		<content:encoded><![CDATA[<p>Sigh&#8230;.</p>
<p>History shows again and again how nature points out the folly of men.</p>
<p><i>Godzilla!</i></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: CR</title>
		<link>http://blogs.discovermagazine.com/badastronomy/2008/02/09/godzilla/comment-page-2/#comment-69692</link>
		<dc:creator>CR</dc:creator>
		<pubDate>Mon, 11 Feb 2008 18:17:33 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/badastronomy/2008/02/09/godzilla/#comment-69692</guid>
		<description>Thanks, Jason the Orz, for the MST3K Gamera song! I can&#039;t believe I forgot to mention that!

Just to clarify: I wouldn&#039;t have liked Godzilla &#039;98 even it it had been called something else... it&#039;s not that the Toho Godzilla history got in the way of my enjoyment, it&#039;s that it just wasn&#039;t a cohesive film, and that detracted from the enjoyment I might have had.

Of COURSE I can suspend disbelief when watching any kaiju film; it&#039;s required. (I also like Space: 1999, as some of you already know, so the &#039;disbelief suspension&#039; thing is well-ingrained in my psyche! ;) )</description>
		<content:encoded><![CDATA[<p>Thanks, Jason the Orz, for the MST3K Gamera song! I can&#8217;t believe I forgot to mention that!</p>
<p>Just to clarify: I wouldn&#8217;t have liked Godzilla &#8216;98 even it it had been called something else&#8230; it&#8217;s not that the Toho Godzilla history got in the way of my enjoyment, it&#8217;s that it just wasn&#8217;t a cohesive film, and that detracted from the enjoyment I might have had.</p>
<p>Of COURSE I can suspend disbelief when watching any kaiju film; it&#8217;s required. (I also like Space: 1999, as some of you already know, so the &#8216;disbelief suspension&#8217; thing is well-ingrained in my psyche! <img src='http://blogs.discovermagazine.com/badastronomy/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  )</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jason the Orz</title>
		<link>http://blogs.discovermagazine.com/badastronomy/2008/02/09/godzilla/comment-page-2/#comment-69691</link>
		<dc:creator>Jason the Orz</dc:creator>
		<pubDate>Mon, 11 Feb 2008 17:17:14 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/badastronomy/2008/02/09/godzilla/#comment-69691</guid>
		<description>Ambivalent!

I think it I would have enjoyed the movie more if they left out the entire egg sequence (way too similar to Jurassic Park) and, if memory serves me correctly, the fact that they killed the (or a) Godzilla with a torpedo or two. Godzilla mocks your silly torpedoes!

Someone above mentioned Johnny Socko. Check out the 90s re-imagined anime series Giant Robo. Great production values and lots of retro-styled technology. When the titular Giant Robo takes a step, streets crack, windows shatter, and city councilmen cry. Great stuff!

Lastly, *ahem*
Gamera is really neat, Gamera is full of meat, we all love you Gam-er-raaaaaaa!</description>
		<content:encoded><![CDATA[<p>Ambivalent!</p>
<p>I think it I would have enjoyed the movie more if they left out the entire egg sequence (way too similar to Jurassic Park) and, if memory serves me correctly, the fact that they killed the (or a) Godzilla with a torpedo or two. Godzilla mocks your silly torpedoes!</p>
<p>Someone above mentioned Johnny Socko. Check out the 90s re-imagined anime series Giant Robo. Great production values and lots of retro-styled technology. When the titular Giant Robo takes a step, streets crack, windows shatter, and city councilmen cry. Great stuff!</p>
<p>Lastly, *ahem*<br />
Gamera is really neat, Gamera is full of meat, we all love you Gam-er-raaaaaaa!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe Meils</title>
		<link>http://blogs.discovermagazine.com/badastronomy/2008/02/09/godzilla/comment-page-2/#comment-69690</link>
		<dc:creator>Joe Meils</dc:creator>
		<pubDate>Mon, 11 Feb 2008 17:08:03 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/badastronomy/2008/02/09/godzilla/#comment-69690</guid>
		<description>The problem I had with this remake was that they spent way too much time with the little &quot;velociraptor&quot; &#039;zillas than dealing with the big guy himself. For that reason, I felt a little cheated by it. It&#039;s still fun to watch, but it&#039;s not what it could have been. Had they just named it &quot;Spawn of Godzilla&quot; I would be more squarely behind the effort.</description>
		<content:encoded><![CDATA[<p>The problem I had with this remake was that they spent way too much time with the little &#8220;velociraptor&#8221; &#8216;zillas than dealing with the big guy himself. For that reason, I felt a little cheated by it. It&#8217;s still fun to watch, but it&#8217;s not what it could have been. Had they just named it &#8220;Spawn of Godzilla&#8221; I would be more squarely behind the effort.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Barton Paul Levenson</title>
		<link>http://blogs.discovermagazine.com/badastronomy/2008/02/09/godzilla/comment-page-2/#comment-69689</link>
		<dc:creator>Barton Paul Levenson</dc:creator>
		<pubDate>Mon, 11 Feb 2008 17:02:05 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/badastronomy/2008/02/09/godzilla/#comment-69689</guid>
		<description>CR writes:

[[&lt;i&gt;when the helicopters are being chased throught the maze–err, I maen through the streets–why didn’t any of them just go UP? Helloooo, you’re in helicopters. Go up! Way up, out of jumping/climbing range. Sheesh!&lt;/i&gt;]]

Measure it in two dimensions -- x and z.  The first thing you want to do is maximize your radial distance from the problem.  Going up would include an element of going &quot;sideways;&quot; you could lose r.  You could try going up on a slope, but again, your first concern is to increase r as much as possible, and if both the monster and the helicopter are going linearly along x, you don&#039;t want to move in y or z.</description>
		<content:encoded><![CDATA[<p>CR writes:</p>
<p>[[<i>when the helicopters are being chased throught the maze–err, I maen through the streets–why didn’t any of them just go UP? Helloooo, you’re in helicopters. Go up! Way up, out of jumping/climbing range. Sheesh!</i>]]</p>
<p>Measure it in two dimensions &#8212; x and z.  The first thing you want to do is maximize your radial distance from the problem.  Going up would include an element of going &#8220;sideways;&#8221; you could lose r.  You could try going up on a slope, but again, your first concern is to increase r as much as possible, and if both the monster and the helicopter are going linearly along x, you don&#8217;t want to move in y or z.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
