<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Spore: When Games and Science Collide</title>
	<atom:link href="http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/</link>
	<description>A blog about life, past and future. Written by DISCOVER contributing editor and columnist Carl Zimmer.</description>
	<lastBuildDate>Mon, 09 Nov 2009 02:51:30 -0600</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: El juego «Spore»: ¿Evolución o Diseño Inteligente (DI)? &#171; Paulo Arieu Theologies Web</title>
		<link>http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/comment-page-1/#comment-15521</link>
		<dc:creator>El juego «Spore»: ¿Evolución o Diseño Inteligente (DI)? &#171; Paulo Arieu Theologies Web</dc:creator>
		<pubDate>Sun, 08 Mar 2009 23:32:54 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/#comment-15521</guid>
		<description>[...] entre los que consideran que «Spore» cuenta en favor de Darwin. La entrada en su blog en Discover Magazine lleva a un artículo en el New York Times que exhibe una gran ilustración del Tiktaalik, el [...]</description>
		<content:encoded><![CDATA[<p>[...] entre los que consideran que «Spore» cuenta en favor de Darwin. La entrada en su blog en Discover Magazine lleva a un artículo en el New York Times que exhibe una gran ilustración del Tiktaalik, el [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Video game science goes splat &#171; Peculiar Velocity</title>
		<link>http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/comment-page-1/#comment-11116</link>
		<dc:creator>Video game science goes splat &#171; Peculiar Velocity</dc:creator>
		<pubDate>Tue, 28 Oct 2008 21:30:51 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/#comment-11116</guid>
		<description>[...] a New York Times article by Carl Zimmer, Wright defended this approach by saying that, &#8220;&#8230;even if it’s not perfectly accurate, [...]</description>
		<content:encoded><![CDATA[<p>[...] a New York Times article by Carl Zimmer, Wright defended this approach by saying that, &#8220;&#8230;even if it’s not perfectly accurate, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bad Grades For Spore &#124; The Loom &#124; Discover Magazine</title>
		<link>http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/comment-page-1/#comment-10771</link>
		<dc:creator>Bad Grades For Spore &#124; The Loom &#124; Discover Magazine</dc:creator>
		<pubDate>Thu, 23 Oct 2008 21:19:13 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/#comment-10771</guid>
		<description>[...] month I wrote in the New York Times about Spore, a highly anticipated game that let you follow life from microbe [...]</description>
		<content:encoded><![CDATA[<p>[...] month I wrote in the New York Times about Spore, a highly anticipated game that let you follow life from microbe [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: johne</title>
		<link>http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/comment-page-1/#comment-9579</link>
		<dc:creator>johne</dc:creator>
		<pubDate>Fri, 12 Sep 2008 19:38:48 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/#comment-9579</guid>
		<description>The &quot;El juego &lt;&lt;Spore&gt;&gt;...&quot; comment above links to a web page whose Spanish title can be translated as &quot;A Christian Focus on Science.&quot; It describes the game as one that co-opts intelligent design but calls it evolution, the whole enterprise amounting to a big lie intended to deceive and seduce the unwary into (it is implied) the Darwinist trap.</description>
		<content:encoded><![CDATA[<p>The &#8220;El juego < <Spore>>&#8230;&#8221; comment above links to a web page whose Spanish title can be translated as &#8220;A Christian Focus on Science.&#8221; It describes the game as one that co-opts intelligent design but calls it evolution, the whole enterprise amounting to a big lie intended to deceive and seduce the unwary into (it is implied) the Darwinist trap.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: El juego «Spore»: ¿Evolución o Diseño Inteligente (DI)? &#171; Un enfoque cristiano de la Ciencia.</title>
		<link>http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/comment-page-1/#comment-9453</link>
		<dc:creator>El juego «Spore»: ¿Evolución o Diseño Inteligente (DI)? &#171; Un enfoque cristiano de la Ciencia.</dc:creator>
		<pubDate>Fri, 05 Sep 2008 20:46:04 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/#comment-9453</guid>
		<description>[...] entre los que consideran que «Spore» cuenta en favor de Darwin. La entrada en su blog en Discover Magazine lleva a un artículo en el New York Times que exhibe una gran ilustración del Tiktaalik, el pez [...]</description>
		<content:encoded><![CDATA[<p>[...] entre los que consideran que «Spore» cuenta en favor de Darwin. La entrada en su blog en Discover Magazine lleva a un artículo en el New York Times que exhibe una gran ilustración del Tiktaalik, el pez [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Geoff</title>
		<link>http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/comment-page-1/#comment-9386</link>
		<dc:creator>Geoff</dc:creator>
		<pubDate>Wed, 03 Sep 2008 02:12:41 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/#comment-9386</guid>
		<description>So it&#039;s pretty much Intelligent Design: the Game. Whether they intended that or not.</description>
		<content:encoded><![CDATA[<p>So it&#8217;s pretty much Intelligent Design: the Game. Whether they intended that or not.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: More Spore &#124; The Loom &#124; Discover Magazine</title>
		<link>http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/comment-page-1/#comment-9363</link>
		<dc:creator>More Spore &#124; The Loom &#124; Discover Magazine</dc:creator>
		<pubDate>Tue, 02 Sep 2008 18:31:43 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/#comment-9363</guid>
		<description>[...] Blogs / The Loom        &#171; Spore: When Games and Science Collide [...]</description>
		<content:encoded><![CDATA[<p>[...] Blogs / The Loom        &laquo; Spore: When Games and Science Collide [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dark Messiah &#187; Blog Archive &#187; Spore Blogs - 09/02/2008</title>
		<link>http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/comment-page-1/#comment-9360</link>
		<dc:creator>Dark Messiah &#187; Blog Archive &#187; Spore Blogs - 09/02/2008</dc:creator>
		<pubDate>Tue, 02 Sep 2008 16:57:46 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/#comment-9360</guid>
		<description>[...]  Spore: When Games and Science Collide  By Carl Zimmer  guilfordus.jpg Behold Guilfordus horriblus, and shudder all thee who cross its path… (more…)   The Loom - http://blogs.discovermagazine.com/loom [...]</description>
		<content:encoded><![CDATA[<p>[...]  Spore: When Games and Science Collide  By Carl Zimmer  guilfordus.jpg Behold Guilfordus horriblus, and shudder all thee who cross its path… (more…)   The Loom &#8211; <a href="http://blogs.discovermagazine.com/loom" rel="nofollow">http://blogs.discovermagazine.com/loom</a> [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JohnK</title>
		<link>http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/comment-page-1/#comment-9356</link>
		<dc:creator>JohnK</dc:creator>
		<pubDate>Tue, 02 Sep 2008 11:40:14 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/#comment-9356</guid>
		<description>I don&#039;t know anything about spore or current evolution-simulation games, but I remember a very simple mac game that came with &quot;The Blind Watchmaker&quot; and, I think, was written by Dawkins. The idea was to show how selection (user selection, not natural selection), over generations, could cause remarkable changes. There were a handful of &quot;genes&quot; that the user could alter, generation by generation. 

The one big lesson it taught me was that genes that control development can have far reaching effects, and are the genes that affect body-systems. I think half of the genes in this game were development-regulators. I&#039;m looking forward to spore and hopeful of new personal insights. Also, some fun.

Thanks, Carl.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know anything about spore or current evolution-simulation games, but I remember a very simple mac game that came with &#8220;The Blind Watchmaker&#8221; and, I think, was written by Dawkins. The idea was to show how selection (user selection, not natural selection), over generations, could cause remarkable changes. There were a handful of &#8220;genes&#8221; that the user could alter, generation by generation. </p>
<p>The one big lesson it taught me was that genes that control development can have far reaching effects, and are the genes that affect body-systems. I think half of the genes in this game were development-regulators. I&#8217;m looking forward to spore and hopeful of new personal insights. Also, some fun.</p>
<p>Thanks, Carl.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: simea mirans</title>
		<link>http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/comment-page-1/#comment-9354</link>
		<dc:creator>simea mirans</dc:creator>
		<pubDate>Tue, 02 Sep 2008 04:17:24 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/loom/2008/09/01/spore-when-games-and-science-collide/#comment-9354</guid>
		<description>The creature is cool, and Spore sounds like fun, but ... mangling Middle English AND Latin grammar in the same post? It&#039;s &quot;all ye&quot;, not &quot;all thee&quot;; and it&#039;s &quot;horribilis&quot;, not &quot;horriblus&quot;. Srsly.</description>
		<content:encoded><![CDATA[<p>The creature is cool, and Spore sounds like fun, but &#8230; mangling Middle English AND Latin grammar in the same post? It&#8217;s &#8220;all ye&#8221;, not &#8220;all thee&#8221;; and it&#8217;s &#8220;horribilis&#8221;, not &#8220;horriblus&#8221;. Srsly.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
