As I’ve mentioned before, I’ve become a big fan of The Middleman. Monday’s episode featured The Middleman and faithful sidekick Wendy Watson on the trail of a cursed tuba (being able to write plot summaries that feature the words “cursed tuba” is one the reason why I love this show). To assist the investigation, their robotic assistant Ida starts scanning the global telecommunications and surveillance networks for any mention of tubas. Not surprisingly, the next few scenes show our heroes slipping into near-comas of boredom as irrelevant hit after irrelevant hit piles up hour after hour. Interestingly enough, this is exactly the same problem that real super-high-tech spy agencies suffer from.
Archive for July, 2008
The Middleman: Information Overload
Eureka Season Premiere
The new season of Eureka kicked off last night with an episode titled “Bad to the Drone,” featuring a robotic aircraft that decides it doesn’t like being on the losing end of weapons testing and decides to take a more active role. In a strong start to the season, it falls to Sheriff Carter to bring the irritable machine back to the nest. It’s a timely episode as drones are very much on the military mind at the moment. Also known as unmanned aerial vehicles, or UAVs, drones have been around since World War I, but it’s since the post 9/11 invasion of Afghanistan that they have emerged as a critical component of modern warfare.
Comic-Con Video: The Science Behind Science Fiction Panel
I have been laid low for the last few days by some dreadful lurgy I caught on the plane back from San Diego, but people have been hard at work behind the scenes putting together this edit of the video of our “Science Behind Science Fiction Panel” at this year’s Comic-con. From left to right you have Kevin Grazier (science advisor to Eureka and Battlestar Galactica), Jaime Paglia (co-creater and executive producer of Eureka), Phil Plait (Bad Astronomy blogger) and myself. We talked about how science makes its way into a script, how scientific accuracy is maintained (or not) and the value of retconning. Enjoy!
SciNoFi Comic-Con Roundup
Independent observers confirm that our panel was “awesome.” Many, many thanks to Jaime Paglia (Eureka), Kevin Grazier (BSG) and our very own Phil Plait for making the magic happen.
We also went out for dinner with the Eureka writing crew, including Jaime Paglia and Eric Wallace. For the record, any time you want to go out for a few bottles of Sangiovese and a couple hours of talking about Doctor Who, Torchwood, Veronica Mars, the OC and Friday Night Lights, you can count me in. For the complete inside dope from Eric (including their potentially disastrous Comic Con A/V snafu), go to Eureka Unscripted.
More personal Comic Con highlights after the jump.
Science behind Science Fiction Comic-Con panel
We had a great panel yesterday chewing over how great science can make science fiction. Thanks to Jaime Paglia, co-creater and executive producer of Eureka (Eureka’s third season premieres on the SCIFI channel on Tuesday), Kevin Grazier (science advisor to Eureka and Battlestar Galactica), and our very own Bad Astronomy blogger, Phil Plait.
Hopefully, we’ll be able to have some video from the panel before long: what’s clear is that on Battlestar and Eureka, while making a good show that people will want to watch is obviously their first priority, the producers and writers really do care about getting the science right — which means lots of grist for Science Not Fiction to blog about in the months to come. Yay!
Quantum Quest - Potentially Awesome?
The hype machine was cranking in Ballroom 20 at Comic-Con this afternoon for Quantum Quest, a 3-D animated feature about “Dave the photon” who leaves the sun to “save his people and save the Cassini spacecraft from the forces of fear and ignorance.”
Clearly, we wish these guys well. Nothing would make us happier at Discover than to have an astronomy movie written by NASA scientists penetrate the public consciousness in some meaningful way.
That being said, we hope they have a good editor, because the amount of information conveyed at this panel was overwhelming.
Here is just a small portion of my notes from the session: (more…)
Comic Con - John Barrowman Rocks
The Other Battlestar
Just out of a Comic-con panel celebrating 30 years of the Battlestar Galactica franchise. Present were Richard Hatch (who plays Tom Zarek in the new series and played Apollo in the original); Bear McCreary (who composes the music for the show, and told us that Ron Moore was very specific, for reasons as yet unannounced but which will become clear, about using Dylan’s “Along the Watchtower” as the background music to the season three finale, in which four humans are revealed as cylons); Kevin Grazier (Battlestar’s science advisor and panelist on DISCOVER’s “Science in Science Fiction” panel later today); and, interestingly, Tom DeSanto (best known as the producer of X-Men and Transformers.)
DeSanto was just weeks away from filming his own TV relaunch of Battlestar Galactica in 2001: set construction had begun and FOX had agreed to a pilot. A confluence of events (including 9/11 and problems with X-Men 2) caused the deal with FOX to fall through. This series was intended to be a continuation of the 1979 show, not a complete re-imagining from the ground up, as happened in Ron Moore’s version. DeSanto sketched out the premise of this version: about five years after the end of the original series, the rag tag fleet had a vote and decided to stop searching for Earth, opting instead to build a giant spacestation near an asteroid field. Before long the Cylons are forgotten in the pursuit of commerce and “pleasure domes.” Until another twenty years pass and the Cylons return… Richard Hatch would also have returned in this version — this time as a human being converted into a Cylon hybrid.
One thing remains constant across all the continuations and re-imaginings: no one appears willing to resurrect Galactica 1980.
Preview Night at Comic-Con: Lovecraft Lives!
So the DISCOVER gang has landed at Comic-Con, and forged our way through the madding crowd looking for the cool and quirky. Something that immediately grabbed my eye in amongst the smaller booths of the independent publishers here was The Strange Adventures of H.P. Lovecraft, a serialized graphic novel.
I could only get my hands on the first issue, which the creators specially printed as a limited edition to coincide with Comic-con: they are currently negotiating with a publisher about whether or not to distribute The Strange Adventures of H.P. Lovecraft as serial or as a single bound novel.
Whatever the outcome of these negotiations, I hope they get it into stores soon, as from what I’ve seen, it’s a terrific voyage into the twisted worlds of Lovecraftian fiction. I’m a big fan of Lovecraft, and even though his work may superficially seem dated, being mostly set in the 1920’s, the themes still resonate strongly today — how do we cope with a universe that is bigger and more mysterious than we can ever truly comprehend?
California Here We Come
In case we haven’t plugged this Comic Con thing enough: our Science Behind the Science Fiction panel is Thursday at 5:30 and features Jaime Paglia (Eureka), Kevin Grazier (Eureka, BSG) and Phil Plait (our beloved Bad Astronomer talking about a very special episode of Dr. Who).
I will also take the opportunity here for a gratuitous swipe at a panel occurring at the same time as ours: Dexter. While I loved Michael C. Hall on Six Feet Under, why is this show at Comic Con? Is Dexter a comic book? Is it science fiction? Is it fantasy? The answer to all of these questions, of course, is no. And haven’t we had enough of serial killers, anti-heroes or not?
Stargate Atlantis Gets Biomechanical
On the last episode of Stargate Atlantis, several of the characters were accidentally infected with an unusual pathogen: one that reprograms their bodies to begin the first stage of the process used to construct a Wraith starship. Wraith starships are biomechanical, that is they are made from organic, semi-alive materials rather than built out of metal, rubber and other more familiar materials. In fact Wraith ships aren’t really built at all — as the episode demonstrates, they’re grown.
In the real world, we’re actually making progress on what could be the distant ancestor of this technology. At places like Brown University, MIT, and Berkeley researchers are working on synthetic biology: the goal is to reprogram the DNA of microbes so that they can be used to construct minature machines, or act as tiny computers to process information. (A special shout out to DISCOVER’s 2006 Scientist of the Year, Jay Keasling.) There is even a contest — The International Genetically Engineered Machine competition — hosted by MIT. Teams of students use a library of standard “parts” (genetic sequences that perform specific fuctions) known as BioBricks to make their creations. Winners of this year’s competition will be announced in November.
Of Hackers and Batmen
Despite the huge hype, The Dark Knight was definitely not overrated. The movie has heft and complexity, while never letting its momentum flag. And while everyone is raving about Heath Ledger’s (admittedly brilliant) turn as The Joker, spare some props for Aaron Eckhart, whose performance as Harvey Dent/Two Face brought a convincing depth to this tragic character.
Batman, being a regular (if insanely fit and wealthy) human, rather than a mutant or an alien, has always had to rely on a collection of gadgets and other machines when battling his foes. In The Dark Knight, Batman relies on a distributed sensor network to track The Joker, an idea which is rapidly becoming science fact. In fact, within just a few hours of watching the movie, I found myself enmeshed in a location tracking network at the HOPE hacker conference hosted by 2600 magazine over the weekend in New York City. (The word “hacker” is sometimes taken to be synonymous with “computer criminal,” but it was hackers who, for example, built large parts of the digital infrastructure of the Internet and the World Wide Web and brought personal computing to the masses.)
Last Day For Horribleness!
The last installment in the amazingly brilliant Dr. Horrible’s Sing-A-Long Blog will be released at midnight tonight, and all three installments will be free to watch for a further 24 hours. After that, if you want to watch it, you’ll have to buy it from iTunes (and at a grand total of $3.99 for the whole ’season’, let’s not hear any whining about corporate-overlord-price-inflation as a justification for piracy), or wait for the DVD which promises to be jam packed with extras, such as a musical commentary track.
For those who haven’t yet seen it, Dr. Horrible is a musical starring Neil Patrick Harris in the title role as a struggling-but-likeable mad-scientist supervillian. (If you’d told me, pre-Harris’s role in Harold and Kumar Go To Whitecastle, that that description was a recipe for filmmaking genius I would have thought you were mad, but there it is.) Directed by Joss Whedon of Buffy, Angel, and Firefly fame, Dr. Horrible was dreamt up during the recent Hollywood writer’s strike as a way to do something inexpensive but “professionalish” (to quote Whedon) outside the normal studio system.
It’s not the first show to try to drum up a paying audience by going direct to the web — Sanctuary, a show created by a lot of people behind the Stargate franchise, sold high resolution installments of of its pilot episode online, for example (Sanctuary has since been picked up by the Sci-Fi channel, and the Sanctuary website no longer sells downloads). But Dr. Horrible is certainly the most successful, shooting to the top of the iTunes bestseller list, and may represent the tipping point for a new breed of original and clever programming.
Comic-con sold out!
Confirming it’s status as the science-fiction mecca, Comic-con has completely sold out. As I type, we’re working away here to give con-goers a great panel on Thursday about how great science can inspire great science fiction, with insights from Jaime Paglia (executive producer and creator of Eureka), Kevin Grazier (science advisor to Eureka and Battlestar Galactica) and our very own Phil Plait (creator of the Bad Astronomy blog). The official press release is after the jump, and if you can’t make Comic-con this year, don’t worry, we’ll be blogging all the latest news from the floor.
Metropolis Found!
I blame the Independence Day holiday for not seeing this fantastically good news sooner: most of the lost footage of Fritz Lang’s 1927 masterpiece Metropolis has been found in Argentina. For decades, audiences have had to make do with the cut down version that distributers produced to make the film more accessible (Lang’s original version ran about three-and-a-half hours long.) Unfortunately, some things about the movie don’t really make sense in the distributors version. Devotees helped by creating versions with title cards sprinkled throughout that told viewers the best guess as to what happened in the deleted scenes, but now guesses can be replaced with the truth of Lang’s vision.
Metropolis spins a tale of class warfare in a futuristic city that was the forerunner of Judge Dredd’s Megacity One, Bladrunner’s Los Angeles, DC Comic’s Gotham, and many other science fiction cities.
Metropolis is an important movie, not least for creating the character of Maria, a beautiful robot that can be considered the direct ancestor of Battlestar Galactica’s Six. But the movie’s most significant influence was on real world architecture: Lang was inspired by the rash of skyscrapers going up in places like New York City, and extrapolated the new skylines for his sets. In turn, architects, planners and futurists were inspired by his movie and brought elements of Lang’s fictional city into designs for real urban developments in a classic feedback loop between science fiction and science fact.

