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	<title>Comments on: Developing Useless Superpowers 101: How to Detect Polarized Light</title>
	<atom:link href="http://blogs.discovermagazine.com/sciencenotfiction/2010/08/09/developing-useless-superpowers-101-how-to-detect-polarized-light/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.discovermagazine.com/sciencenotfiction/2010/08/09/developing-useless-superpowers-101-how-to-detect-polarized-light/</link>
	<description>The science of futurist technologies—and an excuse to soak in sci-fi TV shows, books, movies, toys, and video games.</description>
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		<title>By: Jared Coron</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2010/08/09/developing-useless-superpowers-101-how-to-detect-polarized-light/comment-page-1/#comment-14030</link>
		<dc:creator>Jared Coron</dc:creator>
		<pubDate>Sun, 15 Aug 2010 19:22:06 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/?p=1645#comment-14030</guid>
		<description>wanted to let you know that your blog doesnt load properly when using safari. just wanted let you know</description>
		<content:encoded><![CDATA[<p>wanted to let you know that your blog doesnt load properly when using safari. just wanted let you know</p>
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		<title>By: Brian Too</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2010/08/09/developing-useless-superpowers-101-how-to-detect-polarized-light/comment-page-1/#comment-13600</link>
		<dc:creator>Brian Too</dc:creator>
		<pubDate>Tue, 10 Aug 2010 00:43:12 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/?p=1645#comment-13600</guid>
		<description>@1. Rick Badman,

Um, your first method is &lt;i&gt;exactly&lt;/i&gt; how high end 3D systems work.  Go to a 3D IMAX presentation and you have to wear LCD glasses.  The shutters alternate left-right and are synchronized to the screen.  Your left eye only sees left-eye images, your right eye only right-eye images.  During a screening there is always one lens clear and the other completely blocked.

The method is expensive.  The glasses are more costly.  The screen frame rates have to double because each eye now only gets one image for every 2 that show on the screen.  If you didn&#039;t double the screen frame rates then there would be significant perceived image flicker.

However the payoff is an excellent 3D effect, no headaches or dizziness.</description>
		<content:encoded><![CDATA[<p>@1. Rick Badman,</p>
<p>Um, your first method is <i>exactly</i> how high end 3D systems work.  Go to a 3D IMAX presentation and you have to wear LCD glasses.  The shutters alternate left-right and are synchronized to the screen.  Your left eye only sees left-eye images, your right eye only right-eye images.  During a screening there is always one lens clear and the other completely blocked.</p>
<p>The method is expensive.  The glasses are more costly.  The screen frame rates have to double because each eye now only gets one image for every 2 that show on the screen.  If you didn&#8217;t double the screen frame rates then there would be significant perceived image flicker.</p>
<p>However the payoff is an excellent 3D effect, no headaches or dizziness.</p>
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		<title>By: Alex Besogonov</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2010/08/09/developing-useless-superpowers-101-how-to-detect-polarized-light/comment-page-1/#comment-13591</link>
		<dc:creator>Alex Besogonov</dc:creator>
		<pubDate>Mon, 09 Aug 2010 23:10:19 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/?p=1645#comment-13591</guid>
		<description>Yes. I wear polarized corrective glasses, it&#039;s so much interesting this way! So much things are optically-active - even a simple plastic bottle often becomes rainbow-colored. Also, tempered glass, reflections in the water, etc.

I had to wear simple non-polarized glasses recently and it was like I lost a sense!</description>
		<content:encoded><![CDATA[<p>Yes. I wear polarized corrective glasses, it&#8217;s so much interesting this way! So much things are optically-active &#8211; even a simple plastic bottle often becomes rainbow-colored. Also, tempered glass, reflections in the water, etc.</p>
<p>I had to wear simple non-polarized glasses recently and it was like I lost a sense!</p>
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		<title>By: Argo</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2010/08/09/developing-useless-superpowers-101-how-to-detect-polarized-light/comment-page-1/#comment-13585</link>
		<dc:creator>Argo</dc:creator>
		<pubDate>Mon, 09 Aug 2010 21:22:43 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/?p=1645#comment-13585</guid>
		<description>I don&#039;t think Rick Badman&#039;s description of 3D without glasses is workable: requires that the image for each eye not be visible to the other eye. That&#039;s not going to be possible in a typical cinema (or living room) environment.

If the Good Lord had wanted man to see in 3D at the cinema He would have given him separately-polarized eyes. (Or maybe He recognized His design flaw and anticipated that most humans would be wearing corrective eyewear that could be polarized when needed. In other words, my needing glasses for near-sightedness is a divine blessing!)</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think Rick Badman&#8217;s description of 3D without glasses is workable: requires that the image for each eye not be visible to the other eye. That&#8217;s not going to be possible in a typical cinema (or living room) environment.</p>
<p>If the Good Lord had wanted man to see in 3D at the cinema He would have given him separately-polarized eyes. (Or maybe He recognized His design flaw and anticipated that most humans would be wearing corrective eyewear that could be polarized when needed. In other words, my needing glasses for near-sightedness is a divine blessing!)</p>
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		<title>By: Chris</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2010/08/09/developing-useless-superpowers-101-how-to-detect-polarized-light/comment-page-1/#comment-13564</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Mon, 09 Aug 2010 18:13:17 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/?p=1645#comment-13564</guid>
		<description>Actually I think the 3D movies use circular polarization  which keeps the 3D effect even if you tilt your head.

Also 2 guys with x-ray vision, who do you think they&#039;d really be looking at?</description>
		<content:encoded><![CDATA[<p>Actually I think the 3D movies use circular polarization  which keeps the 3D effect even if you tilt your head.</p>
<p>Also 2 guys with x-ray vision, who do you think they&#8217;d really be looking at?</p>
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		<title>By: Rick Badman</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2010/08/09/developing-useless-superpowers-101-how-to-detect-polarized-light/comment-page-1/#comment-13563</link>
		<dc:creator>Rick Badman</dc:creator>
		<pubDate>Mon, 09 Aug 2010 18:02:31 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/?p=1645#comment-13563</guid>
		<description>If movie companies didn&#039;t want to get by on the cheap in presenting 3-D movies, they could use one of two methods to improve their movies.  The first method would use electronic glasses that would show the right side of the picture on the right screen and left side on the left screen.  The lenses could be liquid crystal screens and show movie goers exactly what the camera lenses captured.  The movie could be projected on a screen in conventional 2-D for those who don&#039;t want to spend an extra 5 to $10 to be able to see the movie in 3-D.

The second system would project the movies at upwards to ten times normal speed.  The right side images would be projected first and then the left side and alternate every 1/60th to 1/120th of a second.  This would be fast enough to allow people to view a 3-D movie without needing to wear the glasses.  

Further in the future, extended 3-D will use color-coded images to determine depth of field, field plates to generate electromagnetic fields that will be warped by the color-coded projected images, and the images that will be projected into the warped fields.  The system will require more energy.  But the images will be in true 3-D.  

Experiencable Program Units will allow movie goers to experience movies that are computerized.  They will feel totally real.  Freestyle programs will allow the audiences to interact with the movies which means a movie could be different every time you experience it with an audience or by yourself.</description>
		<content:encoded><![CDATA[<p>If movie companies didn&#8217;t want to get by on the cheap in presenting 3-D movies, they could use one of two methods to improve their movies.  The first method would use electronic glasses that would show the right side of the picture on the right screen and left side on the left screen.  The lenses could be liquid crystal screens and show movie goers exactly what the camera lenses captured.  The movie could be projected on a screen in conventional 2-D for those who don&#8217;t want to spend an extra 5 to $10 to be able to see the movie in 3-D.</p>
<p>The second system would project the movies at upwards to ten times normal speed.  The right side images would be projected first and then the left side and alternate every 1/60th to 1/120th of a second.  This would be fast enough to allow people to view a 3-D movie without needing to wear the glasses.  </p>
<p>Further in the future, extended 3-D will use color-coded images to determine depth of field, field plates to generate electromagnetic fields that will be warped by the color-coded projected images, and the images that will be projected into the warped fields.  The system will require more energy.  But the images will be in true 3-D.  </p>
<p>Experiencable Program Units will allow movie goers to experience movies that are computerized.  They will feel totally real.  Freestyle programs will allow the audiences to interact with the movies which means a movie could be different every time you experience it with an audience or by yourself.</p>
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