Archive for the ‘Video Games’ Category

Take This, Tom Cruise: Data Gloves for the People!

submit to reddit

OK, Tom Cruise’s data gloves in Minority Report are slicker than the AcceleGlove, no doubt about it. Remember him, standing all cocky and Cruise-like in front of that glass panel, watching images and data flicker before him? With precise gestures, Cruise zoomed in on images, moved them around with a flick of his wrist, and dragged up new ones. With an inadvertent gesture to shake a man’s hand, he tosses a row of pictures off the side of is display. Cruise’s gloves even have lights glowing on each fingertip.

The Acceleglove is clunky and ungraceful by comparison. The cloth is thick, because it has to conceal circuitry, and long metal rods reach from the wrist up past the elbow to capture arm motion. (Former DISCOVER columnist Jaron Lanier pointed out that one problem with the interface that Minority Report made famous was that it caused a lot of arm fatigue; presumably, the metal rods will not improve that situation.) Sometimes warts emerge when a sci-fi device becomes real.

Earlier versions of the data glove have been around for years in the form of motion-capture suits or virtual-reality gloves (and, of course, the old-school Nintendo Power Glove). Fifth Dimension, a leader in virtual-reality equipment, has gloves that run from $2,000 to $40,000 for a top-of-the-line, 21-sensor, wireless pair. But those prices have limited it to high-end markets, like mainstream motion pictures and TV commercials.

The Acceleglove, which will come in at about $500, uses an accelerometer in each finger to measure its position. These devices measures use tiny crystals to measure changes in the finger’s orientation with respect to gravity, the force that puts the “accele” in accelerometer. (Accelerometers tell iPhones when to switch between portrait and landscape mode, and they’re used in laptops to turn off the hard drive the poor thing is dropped.) As a finger of the glove moves, the crystals’ charge changes, indicating the finger’s location and orientation to a computer. The accelerometers transmit the data to a circuit board at the back of the hand, which in turn uses a USB cable to link to a computer. (Here’s a demo video.)

Applications for the Acceleglove are still under development, but there are some pretty nifty ideas out there.  Researchers at George Washington University (where the glove was first developed) hope to use the glove to allow speakers of sign language to translate their signs directly into text on a computer screen, or even into speech. The military, naturally, wants to use the gloves for fine control of unmanned drones, and games makers see incredible new forms of entertainment entertainment.

The AcceleGlove is also easily capable of manipulating images on a screen, like a mouse, and it hardly seams a stretch to imagine that one day we too will be able to say, Scotty-style, “Keyboard. How quaint.”

July 14th, 2009 Tags: , , ,
by Eric Wolff in Cyborgs, Electronics, Video Games | 1 Comment » | RSS feed | Trackback >

Wolfenstein: Old Code Never Dies

submit to reddit

Screenshot from Wolfenstein 3DBack in 1992, I spent most of my free time playing albums by The Pixies on an endless loop while running through the seemingly equally endless mazes of Wolfenstein 3D, a fact that may have contributed to my less than stellar grades in college that year. But Wolfenstein was something special—a game that, almost overnight, spawned a new genre of video game, the first person shooter. Play Halo or Call of Duty today and you’re playing a game that can trace a line of descent right back to Wolfenstein 3D.

(more…)

April 7th, 2009 Tags: , , , ,
by Stephen Cass in Utter Nerd, Video Games | No Comments » | RSS feed | Trackback >

Spore: A Galaxy of Fun

submit to reddit

Spore video game box artIt’s been a long time in the making, but Spore has finally been released today for Windows and Macs. The brainchild of Will Wright, (best known as the creator of The Sims) this video game allows the player to go from controlling a protoplasmic blob in a tide pool to commanding a galactic empire. DISCOVER interviewed Will Wright about the Big Thoughts behind Spore in 2006, but what’s it like as a game?

(more…)

September 5th, 2008 Tags: , ,
by Stephen Cass in Aliens, Biology, Space Flight, Video Games | 2 Comments » | RSS feed | Trackback >

We’ll be All Set When the Space Invaders Come Then

submit to reddit

MiddlemanABC Family’s new science-fiction comedy The Middleman (the pilot is available for free on iTunes) has a good shot at being a cult hit, or a least a guilty pleasure—it’s rapid-fire cultural references, charming cast, and tongue-jammed-firmly-in-cheek tone overwhelm the cheesiness of the low-budget sets and deliberately over-the-top scripts.

The central premise is that a Men-in-Black-style superhero, the Middleman, has recruited Wendy Watson, a struggling artist working temp jobs, to be his sidekick.

(more…)

June 17th, 2008 Tags: , ,
by Stephen Cass in Video Games | 1 Comment » | RSS feed | Trackback >