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	<title>Science Not Fiction &#187; Medicine</title>
	<atom:link href="http://blogs.discovermagazine.com/sciencenotfiction/category/medicine/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.discovermagazine.com/sciencenotfiction</link>
	<description>The science of futurist technologies—and an excuse to soak in sci-fi TV shows, books, movies, toys, and video games.</description>
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		<title>Fringe Doomsday Clock</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2009/04/29/fringe-doomsday-clock/</link>
		<comments>http://blogs.discovermagazine.com/sciencenotfiction/2009/04/29/fringe-doomsday-clock/#comments</comments>
		<pubDate>Wed, 29 Apr 2009 14:17:11 +0000</pubDate>
		<dc:creator>Sam Lowry</dc:creator>
				<category><![CDATA[Biology]]></category>
		<category><![CDATA[Biowarfare]]></category>
		<category><![CDATA[Medicine]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[Fringe]]></category>

		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/2009/04/29/fringe-doomsday-clock/</guid>
		<description><![CDATA[SciNoFi&#8217;s policy is that we use science fiction as a jumping off point to explore all the ways that entertainment mirrors and/or inspires real science.
As we&#8217;ve mentioned before, though, this is sometimes problematic when it comes to J.J. Abrams&#8217;s Fringe.  Still, we try not to critique.
Besides, Polite Dissent does such a good job of it [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.discovermagazine.com/sciencenotfiction/files/2009/04/fringe.jpg" title="fringe.jpg"><img src="http://blogs.discovermagazine.com/sciencenotfiction/files/2009/04/fringe.jpg" alt="fringe.jpg" width="276" height="187" /></a>SciNoFi&#8217;s policy is that we use science fiction as a jumping off point to explore all the ways that entertainment mirrors and/or inspires real science.</p>
<p><a href="http://blogs.discovermagazine.com/sciencenotfiction/2008/09/24/scinofi-blog-roundup-fringe-edition/" target="_blank">As we&#8217;ve mentioned before</a>, though, this is sometimes problematic when it comes to J.J. Abrams&#8217;s Fringe.  Still, we try not to critique.</p>
<p>Besides, <a href="http://www.thebulletin.org/" target="_blank">Polite Dissent </a>does such a good job of it already.  Head over to PD today for a <a href="http://www.politedissent.com/archives/2329" target="_blank">recap of last night&#8217;s episode</a>, including his ongoing homage to the <a href="http://www.thebulletin.org/" target="_blank">Bulletin of Atomic Scientists</a>.</p>
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		<title>Eleventh Hour: Nanofilms</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2009/02/27/eleventh-hour-nanofilm-plot-not-completely-ridiculous/</link>
		<comments>http://blogs.discovermagazine.com/sciencenotfiction/2009/02/27/eleventh-hour-nanofilm-plot-not-completely-ridiculous/#comments</comments>
		<pubDate>Fri, 27 Feb 2009 20:48:56 +0000</pubDate>
		<dc:creator>Eric Wolff</dc:creator>
				<category><![CDATA[Medicine]]></category>
		<category><![CDATA[Eleventh Hour]]></category>
		<category><![CDATA[nanofilm]]></category>

		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/2009/02/27/eleventh-hour-nanofilm-plot-not-completely-ridiculous/</guid>
		<description><![CDATA[A small part of me despaired after last night&#8217;s Eleventh Hour: A virus passed by skin-to-skin contact  caused a self-generating nanofilm of metal to spread all over the skin, which then made everyone with the disease susceptible to lightning strikes. In the immortal word of Bill Cosby: Right.
But start reading enough about nanofilm, and anyone [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://blogs.discovermagazine.com/sciencenotfiction/files/2009/01/eleventhhour.jpg' alt='Eleventh Hour Logo' align="left" />A small part of me despaired after last night&#8217;s <a href="http://www.cbs.com/primetime/eleventh_hour/"><em>Eleventh Hour</em></a>: A virus passed by skin-to-skin contact  caused a self-generating nanofilm of metal to spread all over the skin, which then made everyone with the disease susceptible to lightning strikes. In the immortal <a href="http://www.youtube.com/watch?v=n0KHt8xrQkk">word of Bill Cosby</a>: <em>Right</em>.</p>
<p>But start reading enough about nanofilm, and anyone would discover there&#8217;s actually some real science out there that can justify parts of this plot. Think of the episode as a kind of pointillist canvas, with each dot of discovery forming the big picture of a Sci Fi plot device.</p>
<p><span id="more-429"></span>Nanofilms are, in general, a totally pedestrian concept. Put simply, it&#8217;s a layer of material that coats something else, only since it&#8217;s a nano-something,  the coating will only be a molecule or two thick, at the most. <a href="http://www.nanofilmtechnology.com/index.aspx?bhcp=1">Several</a> <a href="http://www.nanofilm.com/">commercial</a> <a href="http://nanofilm.de/">companies</a> make nanofilms that make glasses, computer monitors, or optical lenses resistant to fog and finger prints. Some of these are <a href="http://www.nanofilmtechnology.com/nanotechnology/index.htm">self-reactive</a> (like on <em>Elventh Hour</em>, but without the picking up metals from their substrate part) in that they spread over the glass surface and bond with it.</p>
<p>Also, like in the show, researchers are studying the electronic applications of nanofilms. T<span style="font-style: italic">he Journal of Microelectromechanical Systems</span> published <a href="http://ieeexplore.ieee.org/xpl/freeabs_all.jsp?arnumber=4711132">an article</a> in February suggesting that ti would not be difficult to create a nanofilm switch.  The film reacts to chemical stimuli and changes its resistance, altering the flow of electrons. There&#8217;s also been <a href="http://www3.interscience.wiley.com/journal/121682808/abstract">work</a> looking at the the properties of nanofilms as self-generating, and electrically conducting, plastics, though early results have only just been published.</p>
<p>In medicine, there&#8217;s great hope that nanofilms will provide enormous benefits as the problems are worked out. An <a href="http://linkinghub.elsevier.com/retrieve/pii/S1549963406001067">overview</a> of the field published in <em>Nanomedicine</em> proposes several potential applications,  including &#8220;coatings for medical implant devices, scaffolds for tissue engineering, coatings for targeted drug delivery, artificial cells for oxygen therapeutics, and artificial viruses for immunization.&#8221; The notion of using a nanofilm to coat an implanted medical device has already been <a href="http://www.freepatentsonline.com/y2009/0004241.html">patented</a>. Nanofilms can be used both to protect the devicce from the body&#8217;s environment, and also can be designed to trigger the device when it experiences certain chemical changes.  Some <a href="http://www.pnas.org/content/99/8/5064.abstract">Swiss researchers</a> have also worked out a way to use a virus to deliver a nanofilm coated ball of DNA to a cell. Wait, hang on: Nanofilms and viruses? Bad idea, man.</p>
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		<title>The Obesity Bug, And Other News From Nerdland</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2009/02/06/the-obesity-bug-and-other-news-from-nerdland/</link>
		<comments>http://blogs.discovermagazine.com/sciencenotfiction/2009/02/06/the-obesity-bug-and-other-news-from-nerdland/#comments</comments>
		<pubDate>Fri, 06 Feb 2009 21:26:31 +0000</pubDate>
		<dc:creator>Eric Wolff</dc:creator>
				<category><![CDATA[Medicine]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[Utter Nerd]]></category>
		<category><![CDATA[adipose]]></category>
		<category><![CDATA[Doctor Who]]></category>
		<category><![CDATA[fat]]></category>
		<category><![CDATA[Klingon]]></category>
		<category><![CDATA[Star Trek]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/2009/02/06/the-obesity-bug-and-other-news-from-nerdland/</guid>
		<description><![CDATA[You know we&#8217;re obsessed with weight loss when the problem pops up in our science fiction. I only just caught up with Series 4 Doctor Who, but the first episode featured Adipose, the drug that makes your fat &#8220;just walk away.&#8221; In fact, they&#8217;re being literal: The device Adipose is selling uses human fat to [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://blogs.discovermagazine.com/sciencenotfiction/files/2009/02/doctor_who_adipose.jpg' alt='Screenshot from Doctor Who' align="left" />You know we&#8217;re obsessed with weight loss when the problem pops up in our science fiction. I only just caught up with Series 4 <a href="http://www.bbc.co.uk/doctorwho/"><em>Doctor Who</em></a>, but the <a href="http://www.bbc.co.uk/doctorwho/s4/episodes/S4_01">first episode</a> featured Adipose, the drug that makes your fat &#8220;just walk away.&#8221; In fact, they&#8217;re being literal: The device Adipose is selling uses human fat to form an alien baby for the Adipose, an extraterrestrial species. Every night around 1 a.m., the fat pulls itself out of the person and walks out the door to the Adipose building. It&#8217;s quite adorable really. The Doctor gets all huffy about it, since it&#8217;s against space law to do such things against people&#8217;s will, and the villain is ultimately thwarted.</p>
<p>But afterward I couldn&#8217;t help but wonder if maybe The Doctor was sitting a little stiffly on his high horse. <span id="more-408"></span>As far as we can tell, Adipose represents a painless way to lose weight. Sure, it can be used to kill people, but it doesn&#8217;t have to be. It&#8217;s not inherent in the drug. I suspect Adipose would have a long line of customers even once full information was provided.</p>
<p>Naturally, people have been looking for a pill to help them lose weight since more or less forever. But consider that in recent years, obesity has been described more and more frequently in terms of an epidemic, right down to epidemiological studies of how the problem is spreading. Now blogger Jennifer Gibson <a href="http://brainblogger.com/2009/02/05/is-obesity-contagious/">pulls together</a> some of the research to argue that obesity may in fact be caused, at least in some people, by a virus called Ad-36.</p>
<p align="left">
<blockquote><p>Early research found that 30% of obese people were infected with Ad-36, while only 11% of non-obese people were infected. New research finds that Ad-36 has a direct effect on human fat stem cells. The virus infects the fatty tissue and increases replication, differentiation, and accumulation of fat cells. Ultimately, this leads to larger fat cells, and more of them. The virus also increases lipid sensitivity and decreases leptin secretion of the new fat cells.</p></blockquote>
<p>She also says that sometimes people who know other people who gain weight rapidly can even catch the virus. She goes on  to argue that the spread of obesity cannot entirely be explained by sociological factors like too much TV watching orpoor eating habits, that the existence of some kind of fat bug may go explain the speed with which the problem has progressed.  If Gibson is right, then some people may be able to solve some of their weight problems with the application of an anti-viral, or some other treatment that attacks viruses.</p>
<p>[Hat tip to <a href="http://io9.com">io9</a>]</p>
<p>In other news from nerdland:</p>
<p>• Want to build your own Death Star? Just pony up <a href="http://rickgold.info/ds/Site/Welcome.html">$15 septillion</a> (15 followed by 24 zeroes). Rick Gold decided he had a few spare minutes to work out just how much the construction of the Death Star hurt the ole Imperial Budget.</p>
<p>• A man <a href="http://www.thedenverchannel.com/news/18637190/detail.html#-">robbed</a> a pair 7-11 stores in the Denver area armed with a <a href="http://memory-alpha.org/en/wiki/Bat%27leth">bat&#8217;leth</a>, the traditional weapon of the Klingons. The dude himself may represent a new high for geekery, but I also enjoyed the sourcing required by ABC-7 Denver to explain the bat&#8217;leth to viewers: &#8220;The Startrek.com Web site describes the Klingon weapon as crescent-shaped and about a yard long.&#8221; and then &#8220;Klingons were warlike enemies of the good-guy United Federation of Planets in the original &#8220;Star Trek&#8221; series but were allies in &#8220;Star Trek: The Next Generation.&#8221; (Hat tip to everyone, but in my case <a href="http://geekologie.com">Geekologie</a>)</p>
<p>• Scientists are getting so close to being able to implant drug delivery systems under the skin and control them via WiFi that other scientists are <a href="http://www.eurekalert.org/pub_releases/2009-02/ip-wdc020609.php">writing papers</a> to express concern over security. I must admit, I&#8217;d hate to have my antibiotics hacked.</p>
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		<title>Eleventh Hour: Hydrogen Sulfide, A Stinky Way To Hibernate</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2009/01/13/eleventh-hour-hyrdogen-sulfide-a-stinky-way-to-hibernate/</link>
		<comments>http://blogs.discovermagazine.com/sciencenotfiction/2009/01/13/eleventh-hour-hyrdogen-sulfide-a-stinky-way-to-hibernate/#comments</comments>
		<pubDate>Tue, 13 Jan 2009 22:11:51 +0000</pubDate>
		<dc:creator>Eric Wolff</dc:creator>
				<category><![CDATA[Aging (or Not)]]></category>
		<category><![CDATA[Space Flight]]></category>
		<category><![CDATA[Suspended animation]]></category>

		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/2009/01/13/eleventh-hour-hyrdogen-sulfide-a-stinky-way-to-hibernate/</guid>
		<description><![CDATA[The voyager space probe took a year to get to Saturn and four to get to Jupiter. If I&#8217;m planning a trip to those two planets, I jsut don&#8217;t have enough reading material (or video games and movies ) to keep me entertained for that long. But nothing makes a flight go faster than sleeping [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://discovermagazine.com/2007/may/suspended-animation/roth_mouse.jpg" alt="" align="right" />The voyager space probe took a year to get to Saturn and four to get to Jupiter. If I&#8217;m planning a trip to those two planets, I jsut don&#8217;t have enough reading material (or video games and movies ) to keep me entertained for that long. But nothing makes a flight go faster than sleeping through it, right? So how about finding away to spend most of that in some kind of hibernation, instead of rereading the Sky Mall for the 10,000th time. This is probably why a recent episode of  <a href="http://www.cbs.com/primetime/eleventh_hour/"><em>Eleventh Hour</em></a> (last night was a rerun, so I&#8217;m talking about  &#8220;<a href="http://www.imdb.com/title/tt1256123/">Flesh</a>&#8221; in this article) had our crime fighters chasing down a NASA-developed germ that put it&#8217;s victims into a state of hibernation (it also was sexually transmitted and flesh-eating, but more on that another time).</p>
<p><span id="more-382"></span>It turned out that the nearby NASA research facility was developing a version of the Streptoccucus bacteria that, when injected into a person, produced a ton of hydrogen sulfide, reducing the person&#8217;s breathing rate and core body temperature– essentially, hibernation.  As it happens, hydrogen sulfide (familiar to which anyone who&#8217;s ever <a href="http://www.water-research.net/sulfate.htm">smelt a rotten egg</a>), is considered one of the possible options for inducing hibernation in mammals.</p>
<p>In 2003, Mark Roth, of the Fred Hutchinson Cancer Institute, <a href="http://www.firstscience.com/home/articles/humans/suspended-animation-fact-or-fiction_37121.html">saw a documentary</a> on spelunkers that discussed the danger of hydrogen sulfide: the gas is produced by volcanoes and deep-earth vents, and it can rapidly induce a coma. Moth imagined that breathing a mixture of hydrogen sulfide and other gases could cut off just the right amount of oxygen to the blood to induce suspended animation in mammals. He experimented by putting a mouse in a chamber with 80 ppm hydrogen sulfide, and the mouse entered a state of hibernation (the character of Jacob Hood demonstrates this effect on the show). His results were replicated <a href="http://www.sciencedaily.com/releases/2008/03/080325083254.htm">in May</a> by scientists at Massachusetts General Hospital. Unfortunately, a January <a href="http://www.pccmjournal.com/pt/re/pccm/abstract.00130478-200801000-00021.htm;jsessionid=JnVTjyHy1STLnDkb2TTGLh5b092J30LQQkxFbG22BGHFH1MhrN1c!2138746202!181195629!8091!-1">paper</a> in Pediatric Critical Care Medicine showed that there were problems getting the technique to work on larger mammal, like pigs. Instead of inducing a state of hibernation, the study found the gas actually acted as a stimulant.</p>
<p>But there&#8217;s always the vampiric alternative. In 2005, Dr. <a href="http://www.safar.pitt.edu/content/archive/bios/kochanek_patrick.html">Patrick Kochanek</a> drained dogs of about half their blood and replaced it with a cold saline solution. The process actually put the dogs into totally suspended animation. <a href="http://discovermagazine.com/2007/may/suspended-animation">As reported in DISCOVER</a>, the dogs had no heartbeat, no breathing, nothing.  The dogs were left asleep for three hours before Kochanek pumped the saline out and the blood back in. Most of the dogs came back to life with no ill effects. A few dogs suffered from brain damage and lethargy, leading to charges of &#8220;zombie dogs&#8221;.</p>
<p>Following up on this research the next year, a scientist at Massachusetts General Hospital, Dr. <a href="http://www.mgh.harvard.edu/surgery/doctors/doctor.aspx?id=17600">Hasan Alam</a>,  was looking into ways to keep a critically injured patient alive while awaiting surgery. Alam actually drained  <a href="http://www.spiegel.de/international/spiegel/0,1518,376140,00.html">a pig&#8217;s blood</a> almost entirely before replacing it with a cold saline solution of nutrients. He left the pigs in this state of animation for two hours to approximate surgery, and then revived them. He&#8217;s tried his technique on 200 pigs and achieved a 90% success rate for revivals.</p>
<p>The way I figure it, putting humans into hibernation — even extreme hibernation —  isn&#8217;t going to make it possible for a single person to traverse the light years between us and our stellar neighbors. It just takes too long, even at an extremely slowed metabolic rate. For that we&#8217;ll still need either a <a href="http://cruises.about.com/b/2008/05/16/ncls-first-third-generation-ship-takes-shape-with-keel-laying-at-aker-yards.htm">generation ship</a> or straight up <a href="http://blogs.discovermagazine.com/sciencenotfiction/2008/11/14/eleventh-hour-they-only-freeze-the-heads/">cryonics</a>. But for shorter, but still tedious,  journeys between planets, traveling in hibernation may be just the thing. Personally, I hope they&#8217;re able to improve on the hydrogen sulfide technique, rather than the cold-saline technique. I don&#8217;t think anyone likes the idea of traveling 100 million km to Mars with half their blood in the fridge.</p>
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		<title>Eleventh Hour and Decompression Chambers</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2008/12/05/eleventh-hour-decompression-chambers-do-not-go-to-900-feet-a-rant/</link>
		<comments>http://blogs.discovermagazine.com/sciencenotfiction/2008/12/05/eleventh-hour-decompression-chambers-do-not-go-to-900-feet-a-rant/#comments</comments>
		<pubDate>Sat, 06 Dec 2008 02:51:02 +0000</pubDate>
		<dc:creator>Eric Wolff</dc:creator>
				<category><![CDATA[Medicine]]></category>
		<category><![CDATA[bends]]></category>
		<category><![CDATA[decompression]]></category>
		<category><![CDATA[Eleventh Hour]]></category>

		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/2008/12/05/eleventh-hour-decompression-chambers-do-not-go-to-900-feet-a-rant/</guid>
		<description><![CDATA[Last night on Eleventh Hour, some evil gene therapists had a plan to make the athlete of the future. They had figured out a way to use gene therapy to stimulate muscle production in athletes, but they had to test it first, so they selected the athletes siblings, figuring the siblings would be genetically similar [...]]]></description>
			<content:encoded><![CDATA[<p>Last night on <a href="http://www.cbs.com/primetime/eleventh_hour/"><em>Eleventh Hour</em></a>, some evil gene therapists had a plan to make the athlete of the future. They had figured out a way to use gene therapy to stimulate muscle production in athletes, but they had to test it first, so they selected the athletes siblings, figuring the siblings would be genetically similar and possibly have similar responses. So, the evil scientists put their genetic cocktail into a virus (as is common enough in gene therapy) and then they secretly switched the siblings&#8217; flu shots with <a href="http://www.folgers.com/coffees/instant/crystals.shtml">Folgers Cryst</a>- I mean, with the virus. Unfortunately, it turned out that whenever the recipients of the new stuff got their heart rates up, they tended to collapse from an unexpected case of the bends. It turned out that the gene therapy was causing these people to produce huge amounts of nitrous oxide, which then bubbled up in the blood, causing a severe case of the bends. </p>
<p><span id="more-340"></span>Part way through the episode, one of the victims, Isaac, collapses while jogging. Our intrepid hero, Dr. Jacob Hood, rushes him  to the hospital and then has his comrade-at-investigations, Rachel Young, put out a Mayday for a decompression chamber. Amazingly, they locate <a href="http://www.sub-find.com/chambers.htm">a mobile chamber</a> and have it rushed to the hospital (normally they fly patients with the bends to a chamber, rather then bring the chamber to it).  Once ensconced in the chamber and under high pressure, Isaac&#8217;s twitching stopped.</p>
<p>Scientifically, this chamber business makes sense so far. <a href="http://www.emedicinehealth.com/decompression_syndromes_the_bends/article_em.htm">The bends</a> are caused normally when nitrogen bubbles stored in tissue at a certain pressure are released as the pressure drops. Typically it&#8217;s a problem for divers who don&#8217;t follow their dive tables carefully: at depth, the nitrogen in SCUBA air gets stored in tissue, and as the divers come back up to the surface, the bubbles are released. It typically causes pain, but can lead to paralysis and death.</p>
<p>But dramatically speaking, the producers needed to ratchet up the tension. So the gene therapy continues to produce nitrous oxide gas at higher and higher rates, which forces the techs to raise the pressure on Isaac to keep the bubbles in his blood. And oh what pressure! Decompression chambers measure pressure in feet of sea water (fsw). They start him at 165 fsw.  Then they raise it to 300 fsw. 500! By the last cliffhanger they&#8217;ve maxed out the chamber at <em>1000 fsw</em>. This is actually ridiculous.  Look, SciNoFi makes a strong effort to let SciFi be SciFi, because, hey, who wouldn&#8217;t want an all-purpose <a href="http://www.google.com/url?sa=t&amp;source=web&amp;ct=res&amp;cd=5&amp;url=http%3A%2F%2Fwww.thinkgeek.com%2Fgeektoys%2Fcubegoodies%2F8cff%2F&amp;ei=VtI5SYGMA5m0sQO1moS0BA&amp;usg=AFQjCNGXrQvtmlPwa3QKMjY6QA1CmNg2Eg&amp;sig2=IVn-u7kMfAgaesDRID1u7Q">sonic screwdriver</a>? But sometimes a show just pushes the envelope too far, and this pushed my buttons, big time.</p>
<p>Let&#8217;s put that 1000 fsw in context. The all time record for a basic SCUBA dive is held by <a href="http://www.tech-dive-academy.com/journey.html">John Bennett</a>, a famous technical diver, who descended to 838 feet. Isaac, therefore, was 162 feet &#8220;deeper&#8221; than the all time record. Also, 33 feet of sea water is one atmosphere. So 1000 feet of sea water is 30 atmospheres, enough to at least render poor Isaac completely immobile inside the chamber, and raise serious questions of whether he would be strong enough to inflate his lungs. And man, when Hood has to go inside the chamber to deliver the cure, that must have been a pain in the <em>tuchus</em>. That hyopdermic must have felt like it weight 30 pounds.</p>
<p>Oh yeah, and by the way, even the <a href="http://www.navyhyperbaric.mil.nz/chamber/default.htm">Navy&#8217;s decompression chamber</a> can&#8217;t deliver 1000 fsw. It has an operating maximum of 7.5 bars, or about 244 fsw. Okay, we&#8217;re not in <a href="http://blogs.discovermagazine.com/sciencenotfiction/2008/09/24/scinofi-blog-roundup-fringe-edition/"><em>Fringe</em> territory</a> yet, but tsk, tsk, <em>Eleventh Hour</em>, we&#8217;ve come to expect more from you.</p>
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		<title>Dr. Terminator: The Prosthetics Designer Who Makes Sci-Fi Sculptures</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2008/10/06/dr-terminator/</link>
		<comments>http://blogs.discovermagazine.com/sciencenotfiction/2008/10/06/dr-terminator/#comments</comments>
		<pubDate>Mon, 06 Oct 2008 17:18:25 +0000</pubDate>
		<dc:creator>Althea Chang</dc:creator>
				<category><![CDATA[Cyborgs]]></category>
		<category><![CDATA[Medicine]]></category>
		<category><![CDATA[Robots]]></category>
		<category><![CDATA[prosthetics]]></category>

		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/2008/10/06/dr-terminator-the-prosthetics-designer-who-makes-sci-fi-sculptures/</guid>
		<description><![CDATA[Sculptor Christopher Conte combines his artwork and his experience making prosthetics to create mechanical, science fiction–inspired work with a touch of the dark side.
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			<content:encoded><![CDATA[<p>Sculptor Christopher Conte combines his artwork and his experience making prosthetics to create mechanical, science fiction–inspired work with a touch of the dark side.</p>
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			<a href="http://blogs.discovermagazine.com/sciencenotfiction/2008/10/06/dr-terminator/?pid=12" title="&amp;lt;p&amp;gt;Conte’s love for science started with &amp;lt;i&amp;gt;Star Wars&amp;lt;/i&amp;gt;, which he watched for the first time at age 7. “The first thing I did after I got home, that same day, was attempt to build my own X-wing fighter,” Conte says. “I took a die-cast model of a DC-9 [airplane], which I had two of, brought it down to the basement, and used a hacksaw to cut the wings off.” &amp;lt;/p&amp;gt;

&amp;lt;p&amp;gt;Then came &amp;lt;i&amp;gt;Terminator&amp;lt;/i&amp;gt;. Under the influence of that movie, he constructed a robotic arm including functioning fingers and an elbow. Eventually he moved on to more than 20 other works inspired by the films, including these skulls.&amp;lt;/p&amp;gt;"  >
				<img title="Seeing Science in Sci-Fi" alt="Seeing Science in Sci-Fi" src="http://blogs.discovermagazine.com/sciencenotfiction/wp-content/blogs.dir/29/files/dr-terminator/thumbs/thumbs_conte-1-lineup.jpg" width="125" height="100" />
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			<span style="text-align:left">Seeing Science in Sci-Fi </span><br />
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			<a href="http://blogs.discovermagazine.com/sciencenotfiction/2008/10/06/dr-terminator/?pid=11" title="&amp;lt;p&amp;gt;As a student of sculpture at the Pratt Institute in Brooklyn, New York, Conte was enamored with special-effects animatronics. But he noticed the increasing use of computer-generated images in film and knew that those renderings would eventually make mechanical models obsolete. Conte’s teachers took note of the heavy anatomical influence in his work and suggested he consider a career in the medical field. To pursue his love for making functional sculptures, he decided on prosthetics. That was 16 years ago. &amp;lt;/p&amp;gt;

&amp;lt;p&amp;gt;Conte has combined art with his experience making prosthetic limbs to create a series of miniature skulls. Each marks a different place in the expected evolution of biomechanics. The first is a bare-bones study on how a human body would decompose and which parts, bone or machine, would remain. &amp;lt;/p&amp;gt;"  >
				<img title="A Study in Decay" alt="A Study in Decay" src="http://blogs.discovermagazine.com/sciencenotfiction/wp-content/blogs.dir/29/files/dr-terminator/thumbs/thumbs_conte-2-decay.jpg" width="125" height="100" />
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			<span style="text-align:left">A Study in Decay </span><br />
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			<a href="http://blogs.discovermagazine.com/sciencenotfiction/2008/10/06/dr-terminator/?pid=10" title="&amp;lt;p&amp;gt;Conte finds many of the parts he uses in flea markets and sewing machine repair shops. In keeping with his low-tech style, Conte opted against using laser-beam eyes like that of a Terminator and instead chose hand-blown glass eyes shipped in from Germany. “They’re really high-end doll eyes,” he says. Fitted into a metal setting, they become eerily lifelike.&amp;lt;/p&amp;gt;"  >
				<img title="Creating Life" alt="Creating Life" src="http://blogs.discovermagazine.com/sciencenotfiction/wp-content/blogs.dir/29/files/dr-terminator/thumbs/thumbs_conte-3-eyeball.jpg" width="125" height="100" />
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			<span style="text-align:left">Creating Life </span><br />
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			<a href="http://blogs.discovermagazine.com/sciencenotfiction/2008/10/06/dr-terminator/?pid=9" title="&amp;lt;p&amp;gt;“Here I started taking on a sort of art nouveau influence with the lines and the movement,” Conte says, pointing to the tubes running along the outside of one skull. In his version of the more evolved and computerlike human brain, “there’s so much processing power inside the head. You know computers run really, really fast and have a lot of processing power. They get very hot. Now they’re using liquid cooling.” The liquid cooling system wrapped around this skull is made from cable housing used in upper-extremity prosthetics.&amp;lt;/p&amp;gt;"  >
				<img title="Machine Evolution" alt="Machine Evolution" src="http://blogs.discovermagazine.com/sciencenotfiction/wp-content/blogs.dir/29/files/dr-terminator/thumbs/thumbs_conte-4-side-pipe.jpg" width="125" height="100" />
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			<span style="text-align:left">Machine Evolution </span><br />
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			<a href="http://blogs.discovermagazine.com/sciencenotfiction/2008/10/06/dr-terminator/?pid=6" title="&amp;lt;p&amp;gt;When first cast, bronze has a very brassy yellow color. But Conte’s bronze skulls become fictional relics when given an acid-based patina treatment “that simulates maybe 5,000 years of age in about 15 minutes,” Conte explains. While it lacks the brittleness of bone, the treated bronze shows the rough, pockmarked surfaces—the illusory effects of age.&amp;lt;/p&amp;gt;"  >
				<img title="Speeding Up Time" alt="Speeding Up Time" src="http://blogs.discovermagazine.com/sciencenotfiction/wp-content/blogs.dir/29/files/dr-terminator/thumbs/thumbs_conte-7-bronze-front.jpg" width="125" height="100" />
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			<span style="text-align:left">Speeding Up Time </span><br />
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			<a href="http://blogs.discovermagazine.com/sciencenotfiction/2008/10/06/dr-terminator/?pid=5" title="&amp;lt;p&amp;gt;To give bronze a dark patina, Conte uses two acids: ferric nitrate for a deep red and potassium sulfide for a deep, dark brown. But first he torches the bronze, heating the skulls’ surfaces so they will absorb their acid treatment. The resulting bronze skull may look old, but it’s still technologically advanced beyond any skull in the real world—and certainly more durable.&amp;lt;/p&amp;gt;"  >
				<img title="Metal Manipulation" alt="Metal Manipulation" src="http://blogs.discovermagazine.com/sciencenotfiction/wp-content/blogs.dir/29/files/dr-terminator/thumbs/thumbs_conte-8-bronze-side.jpg" width="125" height="100" />
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			<span style="text-align:left">Metal Manipulation </span><br />
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			<a href="http://blogs.discovermagazine.com/sciencenotfiction/2008/10/06/dr-terminator/?pid=3" title="&amp;lt;p&amp;gt;Attempting to capture the beauty and symmetry in nature, Conte created a number of mechanical bugs with an eye to possible outcomes in the natural evolution of insects. “Trying to replicate something as simple as a bug, which we see as kind of a low-level life form, is nearly impossible at this point,” Conte says. “And I’m just trying to make something that &amp;lt;i&amp;gt;looks&amp;lt;/i&amp;gt; like an insect—not even with all the function.”&amp;lt;/p&amp;gt;"  >
				<img title="Starting Small" alt="Starting Small" src="http://blogs.discovermagazine.com/sciencenotfiction/wp-content/blogs.dir/29/files/dr-terminator/thumbs/thumbs_conte-10-spider-in-hand.jpg" width="125" height="100" />
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			<span style="text-align:left">Starting Small </span><br />
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			<a href="http://blogs.discovermagazine.com/sciencenotfiction/2008/10/06/dr-terminator/?pid=1" title="&amp;lt;p&amp;gt;Conte&amp;#039;s robotlike bugs have a distinctly spooky look, conjuring the frequent sci-fi fear about machines becoming self-aware and taking over the planet. “I see insects as being a very possible direction for the world of robotics to be going in, whether they be &amp;lt;a href=&amp;quot;http://discovermagazine.com/2008/jul/04-the-robot-designed-to-master-mars/&amp;quot; target=_blank&amp;gt;crawling vehicles&amp;lt;/a&amp;gt; or &amp;lt;a href=&amp;quot;http://discovermagazine.com/2002/mar/breakfly/&amp;quot; target=_blank&amp;gt;flying aerial drones&amp;lt;/a&amp;gt;. You name it.” Thankfully, Conte’s creatures, though somewhat lifelike, stop short of consciousness.&amp;lt;/p&amp;gt;"  >
				<img title="Creep Factor" alt="Creep Factor" src="http://blogs.discovermagazine.com/sciencenotfiction/wp-content/blogs.dir/29/files/dr-terminator/thumbs/thumbs_conte-12-spider-robot.jpg" width="125" height="100" />
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			<span style="text-align:left">Creep Factor </span><br />
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		<title>Sanctuary: Fresh Beginnings</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2008/10/03/sanctuary-fresh-beginnings/</link>
		<comments>http://blogs.discovermagazine.com/sciencenotfiction/2008/10/03/sanctuary-fresh-beginnings/#comments</comments>
		<pubDate>Fri, 03 Oct 2008 16:20:56 +0000</pubDate>
		<dc:creator>Stephen Cass</dc:creator>
				<category><![CDATA[Aging (or Not)]]></category>
		<category><![CDATA[Biology]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[Amanda Tapping]]></category>
		<category><![CDATA[cryptobiology]]></category>
		<category><![CDATA[Damian Kindler]]></category>
		<category><![CDATA[Sam Egan]]></category>
		<category><![CDATA[Sanctuary]]></category>
		<category><![CDATA[Stargate]]></category>

		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/2008/10/03/sanctuary-fresh-beginnings/</guid>
		<description><![CDATA[Amanda Tapping is tall, which was a surprise to me, even though I&#8217;ve been watching her performance as Samantha Carter on the Stargate franchise for years. I suspect the kind of framing that has enabled Tom Cruise to gaze down at his various female leads. I got the chance to discover the truth about Tapping&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://blogs.discovermagazine.com/sciencenotfiction/files/2008/10/sanct_promo.jpg' alt='Promotional Image for Sanctuary' align="left"/>Amanda Tapping is <em>tall</em>, which was a surprise to me, even though I&#8217;ve been watching her performance as <a href="http://en.wikipedia.org/wiki/Samantha_Carter">Samantha Carter</a> on the <a href="http://www.gateworld.net/"><em>Stargate</em> franchise</a> for years. I suspect <a href="http://www.post-gazette.com/pg/06062/663897-331.stm">the kind of framing that has enabled Tom Cruise to gaze down at his various female leads</a>. I got the chance to discover the truth about Tapping&#8217;s height last night at a preview screening for her new show, <a href="http://www.scifi.com/sanctuary/home.html"><em>Sanctuary</em></a>, which airs tonight at 9/8c on the <a href="http://www.scifi.com/home.html">Sci Fi channel</a>.</p>
<p><span id="more-263"></span><em>Sanctuary</em> is a show about a small group of investigators, lead by Tapping&#8217;s character of Helen Magnus, which specializes in finding sentient mutants and monsters. Some are helped; those of a more aggressive turn of mind are captured. Magnus is, incidently, well over a hundred years old, having become immortal sometime in the Victorian Era via an incident which will be revealed later. Magnus is aided by her bounty-hunter-esque daughter and the new guy (and audience surrogate), a psychiatrist. </p>
<p>The show started life in 2007 as a series of eight webisodes, which form the basis of tonight&#8217;s two-hour pilot. However, for those who&#8217;ve seen the webisodes, from what I could see in the 30-minute edit Sci Fi showed us last night, there have been changes, including a significant revision in the psychiatrist&#8217;s back story. </p>
<p>The show promises to be a lot of fun, and its long gestation period seems to have taught the creators how to use their enormous use of VFX appropriately in the service of storytelling instead of just hitting the audience with flashy gee-whiz scene after scene: <em>Santuary</em> is the first television series to almost exclusively use virtual sets &#8212; apart from the props that come into direct contact with the cast, pretty much everything you see on screen (including furniture) is computer generated. </p>
<p>And despite the supernatural connotations of monsters like werewolves, etc., the creators promise that the show will be firmly rooted in science fiction, and explained some of their ground rules at the panel discussion that followed the screening: There is supposed to be a &#8220;scientific explanation for everything,&#8221; said Sam Egan, <a href="http://www.imdb.com/name/nm0250735/">a TV science-fiction veteran</a> and writer on <em>Sanctuary</em>, &#8220;we&#8217;re at the boundary where science fiction and science fact meet.&#8221; This involves a certain discipline when it comes to plotlines, with show creator <a href="http://en.wikipedia.org/wiki/Damian_Kindler">Damien Kindler</a> citing a &#8220;no aliens&#8221; rule, for example, to keep the tone of the show grounded. A willingness to live within limits is a good sign for a show &#8212; when shows start making it up as they go along (see the later seasons of the <em>X-Files</em> for example), or start invoking endless <em>deus ex machinas</em> to resolve stories (<em>Fringe</em> is really starting to worry me here), it ultimately kills dramatic tension.</p>
<p>So far, <em>Sanctuary</em> looks like a show that deserves to do well. Now let&#8217;s see if the television gods smile upon it&#8230;</p>
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		<title>Stargate Atlantis and the Ghost in the Machine</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2008/08/18/stargate-atlantis-and-the-ghost-in-the-machine/</link>
		<comments>http://blogs.discovermagazine.com/sciencenotfiction/2008/08/18/stargate-atlantis-and-the-ghost-in-the-machine/#comments</comments>
		<pubDate>Mon, 18 Aug 2008 20:14:14 +0000</pubDate>
		<dc:creator>Stephen Cass</dc:creator>
				<category><![CDATA[Aging (or Not)]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[Elizabeth Weir]]></category>
		<category><![CDATA[Stargate Atlantis]]></category>
		<category><![CDATA[The Singularity]]></category>

		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/2008/08/18/stargate-atlantis-and-the-ghost-in-the-machine/</guid>
		<description><![CDATA[Friday night&#8217;s episode of Stargate Atlantis featured the computers of Atlantis being besieged by a group of entities seeking to move onto a higher plane of existence (warning, mild spoilers below!).
One of the entities turned out to be none other than Elizabeth Weir, onetime leader of the Atlantis expedition, who was believed to have been [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://blogs.discovermagazine.com/sciencenotfiction/files/2008/08/sga_machine.jpg' alt='Screenshot from the Stargate Atlantis episode titled “Ghost in the Machine”' align="left" />Friday night&#8217;s episode of <a href="http://www.scifi.com/atlantis/"><em>Stargate Atlantis</em></a> featured the computers of Atlantis being besieged by a group of entities seeking to move onto a higher plane of existence (warning, mild spoilers below!).</p>
<p><span id="more-189"></span>One of the entities turned out to be none other than Elizabeth Weir, onetime leader of the Atlantis expedition, who was believed to have been killed after her capture by the Replicators, technologically advanced humanoid life forms assembled from countless tiny nanoscale robots (played by a different actress in this episode). Weir has become a Replicator too, and has joined a small band interested in following in the footsteps of the Replicator&#8217;s creators (and humanity&#8217;s pseudo-ancestors), a super-duper technologically advanced race known as the Ancients. The Ancients are (more or less) no longer around, having long since ascended to another plane of existence. Ironically, it seems as if the fact that the Replicators are technological constructs is the limiting factor in preventing their ascension—the Ancient&#8217;s path to the next plane of existence appears to be a biologically-based one.</p>
<p>Part of the irony is because <a href="http://discovermagazine.com/2008/aug/25-when-computers-meld-with-our-minds">real-world thinking about the ability to transcend the bounds of our current existence</a> is very firmly tied to progress in the computing realm. One scenario involves computers reaching a point where they can host a human mind, with silicon (or other, more exotic, materials) providing a substrate for a consciousness just as the neurons within our skulls provide a substrate for our minds today. Humans would scan themselves in, and digital versions of themselves would be free of the limits of our biological bodies, including death and disease. This scenario is only one of a number of possible futures that all fall under the rubric of the <a href="http://en.wikipedia.org/wiki/Technological_singularity">singularity</a>, a term coined by futurist Vernor Vinge. Essentially, the singularity is a point sitting sometime in our future where the pace of technological change becomes so rapid, and makes such deep impact on our existence, that being able to envision what happens after the singularity is like a chimpanzee trying to figure out the design schematics for the space shuttle. </p>
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		<title>The Middleman: Cryonics-a-go-go</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2008/08/12/the-middleman-cryonics-a-go-go/</link>
		<comments>http://blogs.discovermagazine.com/sciencenotfiction/2008/08/12/the-middleman-cryonics-a-go-go/#comments</comments>
		<pubDate>Tue, 12 Aug 2008 22:13:23 +0000</pubDate>
		<dc:creator>Stephen Cass</dc:creator>
				<category><![CDATA[Aging (or Not)]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[Kevin Sorbo]]></category>
		<category><![CDATA[The Middleman]]></category>

		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/2008/08/12/the-middleman-cryonics-a-go-go/</guid>
		<description><![CDATA[Last night&#8217;s episode of The Middleman did not disappoint, easily being one of the best episodes of the season. In a clever riff on the Austin Powers concept, Kevin Sorbo guest starred as a Middleman placed in suspended animation in 1969, brought back to life once it is surmised his arch-nemesis has returned. Amidst an [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://blogs.discovermagazine.com/sciencenotfiction/files/2008/08/middleman_stakeout.jpg" alt="Screen capture from The Middleman, Season One, Episode Nine" align="left" />Last night&#8217;s episode of <a href="http://abcfamily.go.com/abcfamily/path/section_Shows+Middleman/page_Detail"><em>The Middleman</em></a> did not <a href="http://blogs.discovermagazine.com/sciencenotfiction/2008/08/11/the-middleman-deep-freeze-sorbo/">disappoint</a>, easily being one of the best episodes of the season. In a clever riff on the Austin Powers concept, Kevin Sorbo guest starred as a Middleman placed in suspended animation in 1969, brought back to life once it is surmised his arch-nemesis has returned. Amidst an ever-escalating spoof of 60s spy movies, the current Middleman and his sardonic sidekick Wendy Watson must work with the 1969 Middleman to save the world.</p>
<p>Freezing someone in order to revive them later is a common idea in science fiction. And it&#8217;s probably one of the areas where people are trying their hardest to turn science fiction into science fact.</p>
<p><span id="more-176"></span>Usually referred to as cryogenics, but more accurately described as cryonics, the appeal of this technology is obvious: a recently-dead or dying person could be frozen until such time as medical science discovers the fountain of youth and works out how to revive decades- or centuries-old carefully preserved corpses. And indeed, the first part of the equation may already have become reality. Companies such as <a href="http://www.alcor.org/">Alcor</a> will chill recently deceased (ideally within 15 minutes of death) individuals to temperatures below 180 degrees Fahrenheit. However, it is not known what affect this process would have on a subject&#8217;s mind, and there is no currently known way to revive a patient—and there may never be. Still that hasn&#8217;t stopped a lot of people from taking the chance—nearly <del datetime="2008-08-13T02:47:58+00:00">1,000</del> 80 people are <a href="http://www.alcor.org/AboutAlcor/membershipstats.html">already stored</a> in Alcor&#8217;s vaults (and for the record, it&#8217;s a gamble I&#8217;d be willing to take too, but unless the cost of living gets a <em>lot</em> cheaper, the starting price of $80,000 to preserve just my head is a truly fictional sum of money for me to stump up, even with clever financing options.)</p>
<p>On a less ambitious scale, people <em>have</em> been revived after lethal exposure to cold (the timescale here is tens of minutes, not years). And as DISCOVER <a href="http://discovermagazine.com/2007/may/suspended-animation">reported last year</a>, suspended-animation researchers have revived dogs that were clinically dead for as long as three hours. The immediate practical application here that the scientists are looking at is for trauma victims. Sometimes people receive injuries which could be surgically repaired in theory, but in practice it just takes too long to transport the patient to a hospital and then conduct a complex operation. The hope is that these people could be placed in suspended animation at the scene of the injury, and then operated upon in a relatively leisurely fashion. Clinical trials are currently being designed, but it will probably be many years before this becomes anything like a commonplace therapy. Until then, you can spend some of your time rooting for The Powers That Be to <a href="http://blogs.discovermagazine.com/sciencenotfiction/2008/08/11/the-middleman-deep-freeze-sorbo/">order a second season</a> of <em>The Middleman</em>.</p>
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		<title>SciNoFi Blog Roundup &#8211; 4th of July Edition</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2008/07/04/scinofi-blog-roundup-4th-of-july-edition/</link>
		<comments>http://blogs.discovermagazine.com/sciencenotfiction/2008/07/04/scinofi-blog-roundup-4th-of-july-edition/#comments</comments>
		<pubDate>Fri, 04 Jul 2008 15:22:09 +0000</pubDate>
		<dc:creator>Sam Lowry</dc:creator>
				<category><![CDATA[Medicine]]></category>
		<category><![CDATA[Politics]]></category>
		<category><![CDATA[Planet of the Apes]]></category>
		<category><![CDATA[the Brain]]></category>

		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/2008/07/04/scinofi-blog-roundup-4th-of-july-edition/</guid>
		<description><![CDATA[What are you doing at your computer?  Get outside! 

Scifi movies summarized in one sentence [Scientific American] 



Atul Gawande on the brain, phantom limbs and why you have to scratch that itch [New Yorker]  



National Treasure be damned, there are actually 25 &#8220;original&#8221; Declarations of Independence [New York Times] 



While you wait for the chimps to declare independence, take the Planet of the Apes quiz [SciFi Scanner] [...]]]></description>
			<content:encoded><![CDATA[<p>What are you doing at your computer?  Get outside! 
<ul>
<li><a href="http://www.sciam.com/article.cfm?id=the-joys-of-summarized-cinema">Scifi movies summarized in one sentence</a> [<a href="http://sciam.com/">Scientific American</a>] </li>
<li><br class="webkit-block-placeholder" /></li>
</ul>
<ul>
<li>Atul Gawande on the brain, phantom limbs and why you have to <a href="http://www.newyorker.com/reporting/2008/06/30/080630fa_fact_gawande/?yrail">scratch that itch</a> [<a href="http://www.newyorker.com/">New Yorker</a>]  </li>
<li><br class="webkit-block-placeholder" /></li>
</ul>
<ul>
<li>National Treasure be damned, there are actually <a href="http://www.nytimes.com/2008/07/04/opinion/04widmer.html">25 &#8220;original&#8221; Declarations of Independence</a> [<a href="http://www.nytimes.com/">New York Times</a>] </li>
<li><br class="webkit-block-placeholder" /></li>
</ul>
<ul>
<li>While you wait for <a href="http://movies.amctv.com/movie?showID=MV000050940000&amp;pageNav=synopsis&amp;title=Conquest%20of%20the%20Planet%20of%20the%20Apes">the chimps to declare independence</a>, take the <a href="http://polls.amctv.com//chart/data/1243-question-1.html">Planet of the Apes quiz </a>[<a href="http://blogs.amctv.com/scifi-scanner/">SciFi Scanner</a>]  </li>
<li><br class="webkit-block-placeholder" /></li>
</ul>
<ul>
<li>And all men are created equal [via <a href="http://boingboing.net/" target="_blank">BoingBoing</a>]:   </li>
</ul>
<p><object width="400" height="225"><param name="allowfullscreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=1211060&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1"></param>	<embed src="http://www.vimeo.com/moogaloop.swf?clip_id=1211060&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"></embed></object><a href="http://www.vimeo.com/1211060?pg=embed&amp;sec=1211060">Where the Hell is Matt? (2008)</a> from <a href="http://www.vimeo.com/user484313?pg=embed&amp;sec=1211060">Matthew Harding</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1211060">Vimeo</a>.</p>
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		<title>SciNoFi Blog Roundup</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2008/07/01/scinofi-blog-roundup/</link>
		<comments>http://blogs.discovermagazine.com/sciencenotfiction/2008/07/01/scinofi-blog-roundup/#comments</comments>
		<pubDate>Tue, 01 Jul 2008 21:09:53 +0000</pubDate>
		<dc:creator>Sam Lowry</dc:creator>
				<category><![CDATA[Medicine]]></category>

		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/2008/07/01/scinofi-blog-roundup/</guid>
		<description><![CDATA[- A bad case of the earbleeds.  [Polite Dissent]

- Attention Jaron Lanier: FOX Virtuality pilot casting. [Hollywood Reporter via io9]

- Note to Discover Corporate:  Time to order Japanese high tech brainstorming room. [Pink Tentacle]

- Ingeniously designed keg stand.  [DVICE]
]]></description>
			<content:encoded><![CDATA[<p>- A bad case of the <a href="http://politedissent.com/archives/2020#comments">earbleeds</a>.  <a href="http://politedissent.com">[Polite Dissent]</a></p>
<p><a href="http://politedissent.com"></a><br />
- Attention <a href="http://discovermagazine.com/columns/jarons-world">Jaron Lanier</a>: FOX <a href="http://www.hollywoodreporter.com/hr/content_display/news/e3i17cfb9d2f397c8cb3d8cc88d5d94c38b">Virtuality pilot casting</a>. [Hollywood Reporter via <a href="http://io9.com">io9]</a></p>
<p><a href="http://io9.com"></a><br />
- Note to Discover Corporate:  Time to order <a href="http://www.pinktentacle.com/2008/06/kage-roi-idea-acceleration-system/">Japanese high tech brainstorming room</a>. <a href="http://pinktentacle.com">[Pink Tentacle]</a></p>
<p><a href="http://pinktentacle.com"></a><br />
<a href="http://dvice.com/archives/2008/07/kegstand_makes.php">- Ingeniously designed keg stand</a>.  [<a href="http://dvice.com">DVICE</a>]</p>
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		<title>The Highlander Never Jaywalks</title>
		<link>http://blogs.discovermagazine.com/sciencenotfiction/2008/05/21/the-highlander-never-jaywalks/</link>
		<comments>http://blogs.discovermagazine.com/sciencenotfiction/2008/05/21/the-highlander-never-jaywalks/#comments</comments>
		<pubDate>Wed, 21 May 2008 20:15:03 +0000</pubDate>
		<dc:creator>Sam Lowry</dc:creator>
				<category><![CDATA[Aging (or Not)]]></category>
		<category><![CDATA[Highlander]]></category>

		<guid isPermaLink="false">http://blogs.discovermagazine.com/sciencenotfiction/2008/05/21/the-highlander-never-jaywalks/</guid>
		<description><![CDATA[Slice of SciFi reports today that the Highlander franchise is about to be revived for what producers hope to be a three movie trilogy.  So here&#8217;s the related question that we&#8217;re periodically bandying about in the Discover office:
Even if you were an immortal, sword-wielding Scottish badass, how long could you statistically be expected to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://blogs.discovermagazine.com/sciencenotfiction/files/2008/07/highlanderjpg.jpg" alt="The Highlander Never Jaywalks" align="left" /><a href="http://www.sliceofscifi.com/">Slice of SciFi </a>reports today that <a href="http://www.sliceofscifi.com/2008/05/21/who-says-there-can-only-be-one/">the Highlander franchise is about to be revived</a> for what producers hope to be a three movie trilogy.  So here&#8217;s the related question that we&#8217;re periodically bandying about in the Discover office:</p>
<p>Even if you were an immortal, sword-wielding Scottish badass, how long could you statistically be expected to live? Over hundreds or thousands of years, wouldn&#8217;t you be just as likely to be decapitated in a car crash as by another immortal?</p>
<p>Not so, as we reported in the <a href="http://discovermagazine.com/2007/nov/if-you-never-aged-how-long-would-you-live">November 2007 issue of the magazine:</a></p>
<blockquote><p><em>&#8220;Each year, American adults have, overall, a <a href="http://www.nsc.org/research/odds.aspx">1-in-1,743</a> chance<a href="http://www.nsc.org/resources/Factsheets/index.aspx#health"> </a>of dying in an accident. That means that even if nothing else killed you—doing away with old age and disease—you would on average live to be 1,743 years old before a fatal accident. But you could do better. A 9-year-old child has much lower odds of accidental death, about 1 in 10,000. If we could keep everyone to this low rate (avoiding work and driving would probably help), we could typically live 10,000 years. About 37 percent of the population would do better yet, living on average to the ripe old age of 20,000, says James Vaupel, director of the Max Planck Institute for Demographic Research.&#8221;</em></p></blockquote>
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