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Science Not Fiction

Posts Tagged ‘iPhone’

Wolfenstein: Old Code Never Dies

Screenshot from Wolfenstein 3DBack in 1992, I spent most of my free time playing albums by The Pixies on an endless loop while running through the seemingly equally endless mazes of Wolfenstein 3D, a fact that may have contributed to my less than stellar grades in college that year. But Wolfenstein was something special—a game that, almost overnight, spawned a new genre of video game, the first person shooter. Play Halo or Call of Duty today and you’re playing a game that can trace a line of descent right back to Wolfenstein 3D.

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April 7th, 2009 Tags: id Software, iPhone, iPod Touch, John Carmack, Wolfenstein 3D
by Stephen Cass in Utter Nerd, Video Games | No Comments » | RSS feed | Trackback >





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      Sometime in the future, a group of renegade scientists and technologists will take a time machine to now. They're spilling the secrets of tomorrow here at Discover's Science Not Fiction blog.

      ▪ Malcolm MacIver is a bioengineer at Northwestern University who studies the neural and biomechanical basis of animal intelligence. He consults for sci-fi films (Tron Legacy, Joss Whedon's The Avengers), and was the science advisor for Caprica. He covers AI and robotics for Science Not Fiction.

      ▪ Kyle Munkittrick (Web, Twitter) is program director at the Institute for Ethics and Emerging Technologies. He covers transhumanism.

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